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5 Optimizations

This section describes some optimizations that improve the performance of the algorithm during normal-case operation. All the optimizations preserve the liveness and safety properties.

5.1 Reducing Communication

We use three optimizations to reduce the cost of communication. The first avoids sending most large replies. A client request designates a replica to send the result; all other replicas send replies containing just the digest of the result. The digests allow the client to check the correctness of the result while reducing network bandwidth consumption and CPU overhead significantly for large replies. If the client does not receive a correct result from the designated replica, it retransmits the request as usual, requesting all replicas to send full replies.

The second optimization reduces the number of message delays for an operation invocation from 5 to 4. Replicas execute a request tentatively as soon as the prepared predicate holds for the request, their state reflects the execution of all requests with lower sequence number, and these requests are all known to have committed. After executing the request, the replicas send tentative replies to the client. The client waits for 2f+1 matching tentative replies. If it receives this many, the request is guaranteed to commit eventually. Otherwise, the client retransmits the request and waits for f+1 non-tentative replies.

A request that has executed tentatively may abort if there is a view change and it is replaced by a null request. In this case the replica reverts its state to the last stable checkpoint in the new-view message or to its last checkpointed state (depending on which one has the higher sequence number).

The third optimization improves the performance of read-only operations that do not modify the service state. A client multicasts a read-only request to all replicas. Replicas execute the request immediately in their tentative state after checking that the request is properly authenticated, that the client has access, and that the request is in fact read-only. They send the reply only after all requests reflected in the tentative state have committed; this is necessary to prevent the client from observing uncommitted state. The client waits for 2f+1 replies from different replicas with the same result. The client may be unable to collect 2f+1 such replies if there are concurrent writes to data that affect the result; in this case, it retransmits the request as a regular read-write request after its retransmission timer expires.

5.2 Cryptography

In Section 4, we described an algorithm that uses digital signatures to authenticate all messages. However, we actually use digital signatures only for view-change and new-view messages, which are sent rarely, and authenticate all other messages using message authentication codes (MACs). This eliminates the main performance bottleneck in previous systems [22, 29].

However, MACs have a fundamental limitation relative to digital signatures - the inability to prove that a message is authentic to a third party. The algorithm in Section 4 and previous Byzantine-fault-tolerant algorithms [16, 31] for state machine replication rely on the extra power of digital signatures. We modified our algorithm to circumvent the problem by taking advantage of specific invariants, e.g, the invariant that no two different requests prepare with the same view and sequence number at two non-faulty replicas. The modified algorithm is described in [5]. Here we sketch the main implications of using MACs.

MACs can be computed three orders of magnitude faster than digital signatures. For example, a 200MHz Pentium Pro takes 43ms to generate a 1024-bit modulus RSA signature of an MD5 digest and 0.6ms to verify the signature [37], whereas it takes only 10.3µs to compute the MAC of a 64-byte message on the same hardware in our implementation. There are other public-key cryptosystems that generate signatures faster, e.g., elliptic curve public-key cryptosystems, but signature verification is slower [37] and in our algorithm each signature is verified many times.

Each node (including active clients) shares a 16-byte secret session key with each replica. We compute message authentication codes by applying MD5 to the concatenation of the message with the secret key. Rather than using the 16 bytes of the final MD5 digest, we use only the 10 least significant bytes. This truncation has the obvious advantage of reducing the size of MACs and it also improves their resilience to certain attacks [27]. This is a variant of the secret suffix method [36], which is secure as long as MD5 is collision resistant [8, 27].

The digital signature in a reply message is replaced by a single MAC, which is sufficient because these messages have a single intended recipient. The signatures in all other messages (including client requests but excluding view changes) are replaced by vectors of MACs that we call authenticators. An authenticator has an entry for every replica other than the sender; each entry is the MAC computed with the key shared by the sender and the replica corresponding to the entry.

The time to verify an authenticator is constant but the time to generate one grows linearly with the number of replicas. This is not a problem because we do not expect to have a large number of replicas and there is a huge performance gap between MAC and digital signature computation. Furthermore, we compute authenticators efficiently; MD5 is applied to the message once and the resulting context is used to compute each vector entry by applying MD5 to the corresponding session key. For example, in a system with 37 replicas (i.e., a system that can tolerate 12 simultaneous faults) an authenticator can still be computed much more than two orders of magnitude faster than a 1024-bit modulus RSA signature.

The size of authenticators grows linearly with the number of replicas but it grows slowly: it is equal to 30 (n-1)/3 bytes. An authenticator is smaller than an RSA signature with a 1024-bit modulus for n < 14 (i.e., systems that can tolerate up to 4 simultaneous faults), which we expect to be true in most configurations.

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Miguel Castro and Barbara Liskov,  "Practical Byzantine Fault Tolerance", in Proceedings of the Third Symposium on Operating Systems Design and Implementation, New Orleans, USA, February 1999.